Every life in Bitlife starts small—with childhood and school years shaping the path you take later. While many players rush to adulthood for careers, fame, or crime, the early years are crucial. How you manage childhood and school affects your stats, opportunities, and the kind of life you’ll be able to build later.
This guide explores everything about childhood, primary school, high school, and the choices you make as a young Bitizen.
Childhood: Building the Foundation
The first few years of life may seem quiet, but they set the stage for the rest of your story.
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Stats at Birth: Smarts, health, happiness, and looks vary randomly.
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Parents and Family: Wealthy or poor parents affect your lifestyle and opportunities.
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Random Events: Illness, neglect, or lucky moments can shape your early childhood.
Activities for Kids
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Reading Books: Boosts Smarts significantly, giving you a head start.
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Doctor Visits: Keep health high by treating illnesses early.
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Spending Time with Family: Builds happiness and relationships with parents.
Primary and Elementary School
Once your character reaches 6, school begins.
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Studying Hard: Improves grades and Smarts each year.
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Bullying: Random events may challenge you to fight back or ignore bullies.
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Friends: Classmates can become your first social connections.
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Clubs and Sports: These start appearing later but can lead to scholarships.
The choices here determine whether your character grows into a “genius” or struggles later in life.
High School Years
High school opens the door to more social, academic, and risky decisions.
Academics
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Continue studying hard for better college opportunities.
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Join extracurricular activities like student council, sports teams, or debate clubs.
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Part-time jobs may become available, giving you early income.
Social Life
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Crushes, dating, and teenage romance appear.
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Peer pressure may tempt you into drugs, fights, or trouble.
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Popularity can rise through clubs or appearance, but Smarts and success may require focus.
Early Risks
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Fighting bullies could lead to suspensions.
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Experimenting with drugs or alcohol can start addictions early.
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Teenage pregnancies sometimes happen, changing your life path drastically.
College or Career: The First Big Choice
Once high school ends, you decide what comes next:
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College / University: Opens the door to professional careers like medicine, law, or business.
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Workforce: Start working immediately in retail, manual labor, or other basic jobs.
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Military: Provides a disciplined path with steady income.
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Crime: Some players skip school entirely to jump straight into a criminal lifestyle.
This choice has lasting consequences, but your early school years heavily influence what options are available.
Childhood and School-Related Ribbons
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Genius – Dedicate your youth to academics.
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Mediocre – Average grades, average social life, average career.
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Scandalous – Focus on drama and chaos instead of studying.
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Unlucky – Die young due to accidents or illness.
Tips for a Successful School Life
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Read books every year from childhood to boost Smarts.
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Study hard consistently to secure scholarships.
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Join extracurriculars for both fun and future advantages.
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Avoid drugs, early crime, and reckless decisions in your teen years.
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Build friendships—you’ll need support and happiness boosts.
Final Thought
School in BitLife is more than just a stepping stone—it’s the foundation of your story. A smart, disciplined student may become a surgeon or CEO, while a reckless teenager may dive into crime or addiction. Every choice you make in childhood shapes the adult life that follows.
So the next time you start a new character, don’t rush through those early years—your school life could be the difference between becoming a global superstar or ending up in prison.







